

You will beat most bosses and the ones with weird mechanics will be the only ones that stick out.Ģ. So you will never have the same level of challenge with their games again. They don't change their design that much and are guilty of even reusing some boss mechanics is later games. You can only play your first From Soulslike once.

I think the issue most people have is two fold.ġ. I didn't find any of the bosses too unfair. Tl:dr, at worst they're still all fights that function like fights, which is more than you can say for a lot of previous games. Like half the things you have in "c tier" are better than most of their previous games major bosses. the main bosses are sometimes actual trash, like One Reborn fucking sucked, Mikolash is an NPC you chase around a stupid maze and witches of hemlock was a non-event. If you're going to prop up Bloodborne as having good bosses.

If you asked me if I wanted to fight a Ceaseless Discharge or Bed of Chaos, rather than one of the Elden Ring bottom of the barrel fights, id take the rejects, free. Shit, even the 20 or so worst bosses are better designed and have more going for them than half the DS1 bosses. Godfrey is maybe the best grappler type boss. Placidusax is in the running for best dragon boss. They figured out how to make giant fights good and not terrible, like the Fire Giant. The mounted fights like Tree sentinels and Loretta are the best I can think of. Rykard is the best gimmick fight, way better than Yhorm or the nonsense ones in DS1. Ill break it down for why I think its absolutely an improvement on things that I kind of hated in their other games Like you have to compare it to their previous games. Repeating a few doesn't make them worse in terms of how much they put into it.
